The average american consumer spends about $25.1 billion in the games industry that would include hardware,software,accessories and video game content. These figures can be a little off maybe even higher these days,but that real calculation can be daunting and revealed with a little research.
Game buffs far and wide and in between loves challenging their opponents in video game battling community simulations. For example battle.net and Xbox live are my favorites. Just taking over someones base or scoring that winning touch down on somebody clear across the globe just brings the awesomeness out of video gaming.
The internet is also a key element that brings gamers closer together and builds committees over the web, Virtual alliances armies and share tips among each other. Helping fellow teammates build skill to win the battle. 72 percent%of American house holds play video and online computer games.
The ratio between male and female gamers is quite slim as a whole. With only 58 percent male players, And 42 percent female gamers that actually buys computer and video games.The average game player age is only 37 years%of age. 53 percent 18-49 years of age, 29 percent 50+ years, And under 18 years of age is only 18 percent.
Nine out of 10 parents pay attention to the content of the games their children play. The average age of the most frequent game purchaser is 41 years. 59%percent of parents believe that video games provide more physical and brain activity development now than 5 years ago.
Parents who purchase educational and physical games like wii sports resort and just dance to name a few. Can help their children get the exercise they need and the brain stimulation that can encourage creative solutions and adaptations just by playing video games. These beneficial ideas thoughts and child development can then be applied to real life situations. The results can be surprisingly positive for parents and especially children.
55 percent of gamers play games on their smart phones or other handheld devices. 33 percent%of gamers say that playing computer or video games is their favorite activity and or entertainment.
Some of the top reasons why gamers purchase a computer or video game is quality,graphics or their favorite character. Whether it be in a movie or just their favorite cartoon character.
Types of online games played most often in american households and communities. Puzzle Board Games,Trivia,Card Games 47 percent.%Other 8 percent.%Downloadable Games 13 percent.%Persistent Multi-Player games 11 percent.%Action-Sports Strategy and Role-Playing games 21 percent.%
Online gaming has taken the world by storm. It produces positive emotions a stronger social environment, Makes new relationships, Builds a sense of accomplishment and for players who are apart of a game community, A chance to build a sense of purpose and character. But remember its only a game or is it.